Cecille's Portfolio

Visuelle Barrierefreiheit – Wie kommt man als Game Designer der Farbenblindheit entgegen?

My bachelor thesis is about visual accessibility in games with the focus on color blindness, and how Game designer could make their games more accessible to colorblind.
I did some researches about our visual organ, our perception of colors, the different sorts of colorblindness and their perception. Based on those researches I wrote guidelines for the types of colorblindness and crystallized which color combinations should not be used. In a game concept, I visualised those guidelines.

As Game Designers, we should try to make our games accessible to as many people as possible!

Tools:Photoshop & LaTex